Thank you to everyone that participated in our largest GamesBeat Summit yet!
2 Days - 2 Stages - 50+ Sessions
1800+ Registrations | 120+ Speakers
GamesBeat Summit - 2020 Speakers
Thank you to all of our featured speakers!
GamesBeat Summit - 2020 Theme
The Dawn of a New Generation
It’s a time of change in the game industry. The console makers are moving ahead with new consoles. Sony is expected to launch the PlayStation 5 in 2020, while Microsoft has committed to launching the next Xbox in the holidays of 2020.
And it’s not just the hardware makers who are seeking renewal. Google Stadia has joined the fray with its new cloud gaming platform in November, with updates coming in 2020. Apple is also diving into the game subscription business with the launch of Apple Arcade, and HBO and Netflix are moving into games. PC digital delivery marketplaces are becoming more competitive. Esports teams and companies are trying to establish their footholds in the hopes of eclipsing traditional sports competitions. And VR and AR companies are looking to get off the ground with new generations of technology.
Games are moving into a wide variety of platforms and markets in the hopes of expanding the audience to billions more people. It’s an ever-widening circle of opportunity, and we’ll talk about how companies can best navigate these transitions to new machines, new markets, new business models, and adjacent opportunities.
GamesBeat Summit 2020 Recap
Check out the latest articles covering all of the great content from GamesBeat Summit 2020.
WHAT OUR ATTENDEES THINK ABOUT GAMESBEAT SUMMIT
The best thing about GamesBeat is that everyone’s engaged in [the sessions] but the lobby networking is unparalleled. We’ve had some of the greatest of the greats in the games industry just chatting and bumping into each other — which is frankly why you come.
The unique thing about GamesBeat is the great content. And at the same time, you have decision makers, pretty senior folks together and [you] see old friends and meet new people in the industry that can actually move your business forward.
I have to be very selective when I go to a games event. And the events done by VentureBeat and Dean are the best. I don’t want to mention names [of other events], but most of them are not curated, they’re not attended by C-level guys.
People who attend [GamesBeat] are serious about being here because they know the quality.
I’m just astounded by the line-up. If you go somewhere like E3, they might have a similar line-up but you have to fight tooth and nail just to have a chance to speak with them.
This is where the money is going to be made, this is where the excitement is going to come. I couldn’t be happier to be here to see it all in action before it happens.
GamesBeat Summit 2020 Advisory Board
William Grosso Scientific Revenue
Jim Ying CVCapital
Perrin Kaplan Zebra Partners
Sibel Sunar Fortyseven
Beth Schulte Capital Research
Brandon Sheffield Necrosoft Games
Joe Minton DDM
James Zhang Concept Art House
Michael Metzger Drake Star Partners
Mike Vorhaus Vorhaus Advisors
Michael Chang NCSoft
Michael Condrey Sledgehammer Games
Eric Goldberg Crossover Technologies
Don Daglow Academy of Interactive Arts & Sciences Foundation
Franco de Cesare Facebook
Ryan Schneider Insomniac Games
Leo Olebe Facebook
Lisa Cosmas Hanson Niko Partners
David Hoppe Gamma Law
Peter Levin Griffin Gaming Partners
Renowned gaming journalist Dean Takahashi is the host of this year's GamesBeat Summit 2020.
Join Dean, the GamesBeat Summit advisory board, and 500+ gaming executives for two days of intimate networking and next level speakers as we explore 'The Dawn of a New Generation.'